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Games:Halo 5: Guardians/Forge/Scripting/5. Scripting Gameplay Elements
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===Ball General Information=== *Players donβt drop the ball when interacting with objects like switches *The ball has a whopping 1,000,000 health at 100%, which only seems affected by Damage Ratio scripts, not player damage such as shooting it, Fire FX, or explosions. (thanks SirScoundrel!) *When a ball is not held, it receives damage from Damage Ratio and is destroyed when its health reaches zero *Any damage done with the Damage Ratio action (even 0.10, which is 1,000 health) while the ball is held seems to kill the player, but the ball remains, seemingly undamaged *The built-in ball scoring explosion FX occurs where the ball is when it's destroyed or despawned (the Assault mode area damage does not occur) *<span style="text-decoration: line-through;">Currently there is no known way to remove the ball from a player's hands other than them dropping it, scoring it, or by killing the player</span>
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